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There are six hats and each hat gives you a temporary score bonus. If you are hit by a butterfly while wearing a hat, it protects your score, however, you lose your current hat and the hat's temporary score bonus. If you are wearing a hat and pickup another hat, the score bonus from the first hat will become permanent and you will only lose the score of the new hat when a butterfly hits you. |
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This is the well. It holds magical powers and if you jump into one of these you will be transported to one of three mini-games. All mini games give you the chance to boost your score, so when one appears in your main game you better jump down it quick because it wont be around for long! |
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This is simply the Red Mushroom, the red mushroom likes the man and only exists to be eaten by the man, if you eat this guy you get 50 score points and 10 health points. |
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This is Pinkey the pick pocket, you eat one of these you will get 150 score points, however they don't hand over the good stuff without a fight and they will drain 40 health points. |
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This is Coal the cube cripple, if you eat this guy all of the moveable game cubes will be crippled and no longer will you be able to just push them around! |
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This is Brinjal the block buster, if you eat brinjal you will obtain his magical powers of destruction and the next cube you walk into will be destroyed. |
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This is the Butterfly, there's more than one of them and they hate the man, they hate the man so much that if you run into one of these mean machines it will attack you and take a third of your health and a sixth of your score points. |
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This is the "man", essentially he is you, or you have a good deal of control over him. He is known for his dark square shades, his apetite for wild mushrooms and naturalist look. After level 100 The Man evolves into The Wise Man. |

